Gambling Ghost Witcher 1
Koster in the Gambling Den in the Trade Quarter in chapter III. Chireadan in the Elven Cave at the Lakeside in chapter IV. Dandelion in the Country Inn in Murky Waters in chapter IV. The gambling ghost in the ruins south of Murky Waters in chapter IV. Beat three sharpers to complete this quest.
- Gambling Ghost Witcher 1 Walkthrough
- Gambling Ghost Witcher 1 Cheats
- Gambling Ghost Witcher 1 Gameplay
The Gambling Ghost has 200 orens if you kill him.[edit source]
- When you get to those Ruins, a wraith named Gambling Ghost will ask you to dice for Alvin. If you refuse to dice with the ghost, you have to kill him, and if you do, there’s no problem. If you dice with him, though, sometimes the Gambling Ghost turns hostile when you win.
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- Gambling Ghost is what remains of a man obsessed with dice. He would not let such a small thing like death keep him from his passion. This is (was?) no mere hobby. Quite possibly the writer of the Diary of a Dice Collector.
I'm just playing through the game for the first time, so there could be something newbish I've done wrong. But FWIW, I sent Alvin with Shani in Act III, and I'd already played the three other sharpers when I met the ghost. As expected, there's no option to play poker with him since I completed the Sharper quest already. It seems the Shani choice means I can't play him to save Alvin either. I tried the 'Die, Monster!' option, killed him, and his remains give 200 orens (playing in Easy mode if that makes a difference.) Just thought it might be an interesting tidbit. I'm not yet familiar enough with the game and all the possibilities to feel qualified to list this on the article itself, though. 07:08, 13 June 2008 (UTC)
- You are quite right, if you have already completed the sharper quest then you can only kill the gambling ghost to save Alvin :) ... and don't worry about adding stuff that is wrong, I'm pretty religious about scanning this wiki to remove that stuff :) Game widow 11:24, 13 June 2008 (UTC)
- Additionally, if you play the game again, find all the sharpers before you actually play them .. mention dice, but then don't actually play the first time. This allows you to keep them as poker partners no matter which ones you play for the quest ... it works for all levels of player Game widow 11:36, 13 June 2008 (UTC)
Harder to Meet the Ghost Than What's Listed Here?[edit source]
I'm playing a game where I left Alvin with Triss in Act III. In Murky Waters I was avoiding advancing The Heat of the Day while I wandered around. Clicking the skeleton of the ghost wouldn't wake him. Rather, Geralt kept saying something about how the bones are oddly fresh. I tried the skeleton morning and night, before and after reading Diary of a Dice Collector. The Gambling Ghost never appeared. (There was also a strange absence of giant centipedes in the area.)
The ghost did appear when I finally broke down and advanced the quest to the point where I had to go find Alvin there. (And I learned there is no option to intentionally throw the game and make the ghost babysit. They just think of everything.)
I'm not positive, but I recall that the ghost showed up only after Geralt read his diary when I played a game where I left Alvin with Shani. It could've been that the ghost showed up only after Geralt saved Alvin at the river though.
Anyway, this article doesn't mention any restriction on finding the ghost other than clicking the skeleton. Should that be changed to something like, 'click the skeleton after you've saved Alvin,' or am I missing something? Licensed Luny 01:09, 2 July 2008 (UTC)
- Yes, that'd be a good idea. If you leave him with Shani, you can basically access the ghost immediately. With Triss, you have to be at the right stage of the Alvin quest to activate him.
Gambling Ghost Witcher 1 Walkthrough
Gambling ghost | |
---|---|
Module | |
Details | |
this row only stops the spoiler from collapsing everything below it | and nothing more |
Male | |
Race | Human (prior to his death) |
Fairytale ruins outside Murky Waters |
Gambling Ghost is what remains of a man obsessed with dice. He would not let such a small thing like death keep him from his passion. This is (was?) no mere hobby. Quite possibly the writer of the Diary of a Dice Collector. He can be found at the fairytale ruins outside the village of Murky Waters in Chapter IV (see Notes below).
When the witcher first meets the ghost, the latter exclaims 'Geralt of Rivia himself... you're renowned in the ghost world.' It seems our hero's reputation knows no bounds.
If Geralt chose Triss to be Alvin's guardian in Chapter III, then he has to rescue Alvin from the Gambling Ghost, either through a fight or by beating him at a game of dice. If he does not kill the wraith to save Alvin, he has the choice to either let him live and keep him as a poker opponent, or send him to the great beyond.
Gambling Ghost Witcher 1 Cheats
Associated quests[edit edit source]
Gambling Ghost Witcher 1 Gameplay
Video[edit edit source]
Notes[edit edit source]
- During the Alvin quest, the option to save Alvin from the Gambling Ghost by playing poker is only available if the Dice Poker: The Sharper quest is not yet complete. If Geralt has already beaten three sharpers, only the fight option remains.
- Killing the Gambling Ghost nets Geralt 200 in addition to the XP.
- If you left Alvin with Triss in Chapter III, the Ghost will not appear above his skeleton until you advance the Alvin quest to the point after you are told to give him the amulet.